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CURRENT POSITION

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LEAD GAME DESIGNER

I am currently the Lead Game Designer on Atlas.

Computer Games

SCHOOL PROJECTS

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Z-ZERO

Capstone Project at Full Sail University

Z-Zero is a 3D side-scroller game built in the Unity game engine. This project was built over five months at Full Sail University as the graduation Capstone project.

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SCRAPS

Mid-degree project at Full Sail University

Scraps is the mid-degree project that all game design students must complete in order to progress from sophomore to junior. This project was three months long and featured a team of five students.

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JUMP SLASH

Game Jam style game at Full Sail University

Jump Slash is a 2D game build in the Unity game engine. The game was built in about three weeks from scratch with the game jam theme of "You can't stop".

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